![]() These weapons have all been changed for the better now, thankfully, though the sting is still there for many. And of course some were just plain annoying, Backburner giving Pyro more health than Solider, Sandman completely stunning enemies, Huntsman's gigantic hitboxes, the Dead Ringer making Spy virtually immortal. Demoknight was hated because people thought it would ruin Demoman as a whole, how a team with a Demoknight would always lose to a team with a Demoman. The Backburner, every Scout weapon from the Scout Update, the Nascahahahasha, The Huntsman, every Spy weapon from Sniper vs Spy, Demoknight as a whole, The Gunslinger.Īll these weapons were questionable in some way, even if they weren't unbalanced. ![]() People aren't a fan of TF2's slew of weapons, and there's no denying there's been a lot of stinkers in the history of the game, but people act like this is a new phenomenon when actually, TF2's balance with weapons has never been great. Nothing dynamic there, just a point and click game. Sniper was boring as well, being the literal sniper it was his only role. Also no upgrading Dispensers or Teleporters, so even less for you to do. No hauling, no ways to be aggressive, just play a waiting game. Engineer couldn't do anything but build a nest and wait, so if your team was doing well you were in for a very boring play. The balance also made Classes a lot less dynamic to play. Considering how Spy has been ludicrously buffed recently, thinking about Vanilla Spy makes me shudder. ![]() Spy had to wait a whole second before he could backstab and the invisibility watch couldn't refill with ammo and lasted much less than usual. The dev team even jokingly called stickybombs winbombs based on how ludicrously powerful they were.Ĭouple that with how Pyro and Spy were practically useless, based on how Pyro had no way of dealing with projectiles, making Solider and Demoman a losing match up no matter what. Let's not forget the times when Demoman had twice as much ammo, had a larger clip size on his grenade launcher and the stickybomb launcher was the undisputed best weapon in the game. This can bee argued as how no game is ever balanced, but people act like TF2 in it's heyday was perfectly balanced and how issues. TF2 has always had it's flaws regardless of time. Recently I've seen a slew of posters going on about how TF2 used to be so good before. There's no denying that TF2 has seen better days, whilst the game has been on the mend from it's darker days (2014 TF2 is something I want to forget) TF2 is certainly past it's prime and the height of it's glory.
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